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{{StandardInfobox| number = 617| length = 5:26| date = 2019-08-14| escapist = [https://www.escapistmagazine.com/v2/2019/08/14/horace-zero-punctuation/ Escapist]| reviewed = ''Horace''|youtube = [https://www.youtube.com/watch?v=8VLvzNqloj8 Youtube]}}This week on Zero Punctuation, Yahtzee reviews ''Horace''.
This week on Zero Punctuation, Yahtzee reviews ''Horace''.
 
   
 
== Transcript ==
 
== Transcript ==
 
Well, as Mrs. Hitler must've thought as she fucked up her first attempt to shoot herself, you'd think I'd be used to disappointment by now. As a game critic who, despite the industry's best efforts, maliciously and persistently remembers when games were good and not about fully embodying the content of the banality of evil, disappointment strew my path like a shiny carpet made of every condom that was ever optimistically stored in a wallet that eventually had to be thrown out when they went a bit manky.
 
Well, as Mrs. Hitler must've thought as she fucked up her first attempt to shoot herself, you'd think I'd be used to disappointment by now. As a game critic who, despite the industry's best efforts, maliciously and persistently remembers when games were good and not about fully embodying the content of the banality of evil, disappointment strew my path like a shiny carpet made of every condom that was ever optimistically stored in a wallet that eventually had to be thrown out when they went a bit manky.
   
But this was a week of new flavors of disappointment! My attention was drawn to a new indie game, and shortly after I started playing, I was hooked by its unique charm and the staggering amount of effort that must've gone into it. I couldn't understand why the game didn't have more exposure; yes, it was swimming in the eternal ocean-sized grease trap that is the Steam indie game market, but the really interesting new titles usually find a way to break surface. Maybe I could be the one to bring it the exposure it deserves and then all the little indie game-developing pixies will carry me shoulder-high and finally acknowledge me as their god. That was Day 1; after two weeks, I still hadn't finished the game and had realized that I completely didn't want to play any more of the bloody thing, which, if all you future game critics are taking notes, is what we professionals call a "con".
+
But this was a week of new flavors of disappointment! My attention was drawn to a new indie game, and shortly after I started playing, I was hooked by its unique charm and the staggering amount of effort that must've gone into it. I couldn't understand why the game didn't have more exposure; yes, it was swimming in the eternal ocean-sized grease trap that is the Steam indie game market, but [[Return of the Obra Dinn|the really interesting new titles]] usually find a way to break surface. Maybe I could be the one to bring it the exposure it deserves and then all the little indie game-developing pixies will carry me shoulder-high and finally acknowledge me as their god. That was Day 1; after two weeks, I still hadn't finished the game and had realized that I completely didn't want to play any more of the bloody thing, which, if all you future game critics are taking notes, is what we professionals call a "con".
   
So the game we're talking about is ''Horace'', just in case you got to this video by rapidly clicking the screen or some other method that precludes reading the fucking title, and of all the games on Steam that carry the tags "Story Rich", ''Horace ''is one of the few that deserves it; it's riding a fucking story limo down Story Street, braying with laughter and flicking crumpled dollar bills to [[Wolfenstein: Youngblood|the story crack whores]]. The story concerns, predictably enough, Horace, a sentient robot who was raised by an eccentric English scientist, and for the first part of the game, we watch them develop from trembling newborn to beloved family member through strategic use of pixel-art platforming, the effect being somewhere between ''[https://en.wikipedia.org/wiki/Bicentennial_Man_(film) Bicentennial Man]'' and ''[[Fantasy World Dizzy]]''.
+
So the game we're talking about is ''Horace'', just in case you got to this video by rapidly clicking the screen or some other method that precludes reading the fucking title, and of all the games on Steam that carry the user tag "Story Rich", ''Horace ''is one of the few that deserves it; it's riding a fucking story limo down Story Street, braying with laughter and flicking crumpled dollar bills to [[Wolfenstein: Youngblood|the story crack whores]]. The story concerns, predictably enough, Horace, a sentient robot who was raised by an eccentric English scientist, and for the first part of the game, we watch them develop from trembling newborn to beloved family member through strategic use of pixel-art platforming, the effect being somewhere between ''[https://en.wikipedia.org/wiki/Bicentennial_Man_(film) Bicentennial Man]'' and ''[[Fantasy World Dizzy]]''.
   
Horace bears something of a resemblance to ''Fantasy World Dizzy'', which might've been what made the game speak to me so much; that, and the dense number of references to [https://en.wikipedia.org/wiki/Fawlty_Towers retro British television], which might make it a bit niche. I appreciate an ''[https://en.wikipedia.org/wiki/Auf_Wiedersehen,_Pet Auf Wiedersehen, Pet]'' reference, but I wonder how much the Steam user base would? Anyway, Horace's life with his family is just a touch too harmonious, so obviously, disaster strikes, Horace is shut down and wakes up years later to find everyone gone and the country a war-torn dystopia, and from here, the combination of retro British quaintness and harsh, violent cynicism lends an almost [https://en.wikipedia.org/wiki/Stanley_Kubrick Kubrickian] ''[https://en.wikipedia.org/wiki/A_Clockwork_Orange_(film) Clockwork Orange]''-y sort of vibe to proceedings, all seen through the filter of Horace's childlike naïveté as he narrates everything with a synthesized voice reminiscent of a ten-year-old reading aloud their deconstructive essay on ''[https://en.wikipedia.org/wiki/The_Very_Hungry_Caterpillar The Very Hungry Caterpillar]'', and this only makes the shiny little bastard more endearing.
+
''Horace'' bears something of a resemblance to ''Fantasy World Dizzy'', which might've been what made the game speak to me so much; that, and the dense number of references to [https://en.wikipedia.org/wiki/Fawlty_Towers retro British television], which might make it a bit niche. I appreciate an ''[https://en.wikipedia.org/wiki/Auf_Wiedersehen,_Pet Auf Wiedersehen, Pet]'' reference, but I wonder how much the Steam user base would? Anyway, Horace's life with his family is just a touch too harmonious, so obviously, disaster strikes, Horace is shut down and wakes up years later to find everyone gone and the country a war-torn dystopia, and from here, the combination of retro British quaintness and harsh, violent cynicism lends an almost [https://en.wikipedia.org/wiki/Stanley_Kubrick Kubrickian] ''[https://en.wikipedia.org/wiki/A_Clockwork_Orange_(film) Clockwork Orange]''-y sort of vibe to proceedings, all seen through the filter of Horace's childlike naïveté as he narrates everything with a synthesized voice reminiscent of a ten-year-old reading aloud their deconstructive essay on ''[https://en.wikipedia.org/wiki/The_Very_Hungry_Caterpillar The Very Hungry Caterpillar]'', and this only makes the shiny little bastard more endearing.
   
 
So, the all-important question: Having gotten me on board, how does ''Horace'' fuck it up? Well, mainly in the gameplay, as the same care with which the story and cutscenes were crafted is not reflected in the structuring of the platforming challenges. The story can be as good as it wants, but without a good structure, it's like a statue being mounted on a huge pile of broken matchsticks or a painting framed with taped-together [https://en.wikipedia.org/wiki/Weetabix Weetabixes]. First of all, the jumping doesn't feel great; if you're not holding down the "Run" button, Horace can barely clear a drawing pin. Furthermore, the game aspires to a level of ''[https://en.wikipedia.org/wiki/Super_Meat_Boy Super Meat Boy]'' difficulty comparable to steering a motorized skateboard through a hedge maze constructed entirely from the rare electrified-whirring-sawblade bush.
 
So, the all-important question: Having gotten me on board, how does ''Horace'' fuck it up? Well, mainly in the gameplay, as the same care with which the story and cutscenes were crafted is not reflected in the structuring of the platforming challenges. The story can be as good as it wants, but without a good structure, it's like a statue being mounted on a huge pile of broken matchsticks or a painting framed with taped-together [https://en.wikipedia.org/wiki/Weetabix Weetabixes]. First of all, the jumping doesn't feel great; if you're not holding down the "Run" button, Horace can barely clear a drawing pin. Furthermore, the game aspires to a level of ''[https://en.wikipedia.org/wiki/Super_Meat_Boy Super Meat Boy]'' difficulty comparable to steering a motorized skateboard through a hedge maze constructed entirely from the rare electrified-whirring-sawblade bush.
   
So this causes a catastrophically loud grinding of gears when it intersects with the very strong context the story has established; one might reasonably wonder why everyone has a gauntlet of whirring sawblades and exposed sparking wires in their house and/or workplace. If security was the concern, they could've locked the fucking door! After a while I had to consciously will myself to keep playing rather than spend the afternoon immersing my hands in bags of rice instead; there's not much sense of challenge wrapping up, unless the north face of the [https://en.wikipedia.org/wiki/Eiger Eiger] counts as a ramp now.
+
So this causes a catastrophically loud grinding of gears when it intersects with the very strong context the story has established; one might reasonably wonder why everyone has a gauntlet of whirring sawblades and exposed sparking wires in their house and/or workplace. If security was the concern, they could've locked the fucking door! After a while, I had to consciously will myself to keep playing rather than spend the afternoon immersing my hands in bags of rice instead; there's not much sense of challenge wrapping up, unless the north face of the [https://en.wikipedia.org/wiki/Eiger Eiger] counts as a ramp now.
   
 
It felt like the game would introduce a hazard and then immediately start using it to make things as hard as possible; yes, it never dwells on failure, and you can restart in seconds, but after a while, perfectly getting past a roomful of whirring egg whisks and vats of corrosive Fanta only to die at the last moment because your toe lightly brushed a corn flake on landing, well, it wears me down. I try to suck it up and enjoy the story, but it's like trying to hold a conversation with someone who alternates between encouraging nods and smiles and ringing smacks to the head.
 
It felt like the game would introduce a hazard and then immediately start using it to make things as hard as possible; yes, it never dwells on failure, and you can restart in seconds, but after a while, perfectly getting past a roomful of whirring egg whisks and vats of corrosive Fanta only to die at the last moment because your toe lightly brushed a corn flake on landing, well, it wears me down. I try to suck it up and enjoy the story, but it's like trying to hold a conversation with someone who alternates between encouraging nods and smiles and ringing smacks to the head.
Line 20: Line 20:
 
Even more so for the one chapter where we go on a time-travel adventure to ancient history out of fucking nowhere, fight a giant Egyptian robot, and then come right back to the present and never mention it again, except as a diverting anecdote to tell the old ladies in the tea shop. And I think that was where I realized what ''Horace'' was; ''Horace ''was somebody's baby, presumably the same somebody whose name appears in massive letters with a musical sting on the first ident screen, a game they were probably working on for ages, long enough to get bored and need to distract themselves with time-travel adventures and weirdly elaborate minigames that could've been serviceable core mechanics in themselves, but were overindulgently thrown into darling baby as an aside. And the result of overindulgence is bloated baby; no 2D pixel art game should be a 14-gig download, for fuck's sake.
 
Even more so for the one chapter where we go on a time-travel adventure to ancient history out of fucking nowhere, fight a giant Egyptian robot, and then come right back to the present and never mention it again, except as a diverting anecdote to tell the old ladies in the tea shop. And I think that was where I realized what ''Horace'' was; ''Horace ''was somebody's baby, presumably the same somebody whose name appears in massive letters with a musical sting on the first ident screen, a game they were probably working on for ages, long enough to get bored and need to distract themselves with time-travel adventures and weirdly elaborate minigames that could've been serviceable core mechanics in themselves, but were overindulgently thrown into darling baby as an aside. And the result of overindulgence is bloated baby; no 2D pixel art game should be a 14-gig download, for fuck's sake.
   
Throwing more stuff into baby's trough was clearly more important than testing or refining what was in there, keeping the applesauce separate from the bacon grease; perhaps they could've fixed some of the bugs, like the one that made me stop playing. At the point when the game gets bored again and decides it's going to be [[Castlevania: Symphony of the Night|a Metroidvania]] for a bit, which made the platforming even more demoralizing, 'cos now, I didn't know if it was even taking me the right fucking way, I accidentally glitched through a puzzle I didn't have the means to solve and soft-locked my whole fucking run. And I was sad, viewer, 'cos I still think ''Horace'' is worth a chance; in contrast to [[Anthem|AAA games]], there's clearly actual love in it, but there's such a thing as too much love, as my ex once told me as I wanked off into the trifle.
+
Throwing more stuff into baby's trough was clearly more important than testing or refining what was in there, keeping the applesauce separate from the bacon grease; perhaps they could've fixed some of the bugs, like the one that made me stop playing. At the point when the game gets bored again and decides it's going to be [[Castlevania: Symphony of the Night|a Metroidvania]] for a bit - which made the platforming even more demoralizing, 'cos now, I didn't know if it was even taking me the right fucking way - I accidentally glitched through a puzzle I didn't have the means to solve and soft-locked my whole fucking run. And I was sad, viewer, 'cos I still think ''Horace'' is worth a chance; in contrast to [[Anthem|AAA games]], there's clearly actual love in it, but there's such a thing as too much love, as my ex once told me as I wanked off into the trifle.
   
 
== Addenda ==
 
== Addenda ==
 
* [https://en.wikipedia.org/wiki/Pinocchio Longs to be a real boy]: Ben "Yahtzee" Croshaw
 
* [https://en.wikipedia.org/wiki/Pinocchio Longs to be a real boy]: Ben "Yahtzee" Croshaw
 
* Also the music's quite good, although again I wonder how many players they expect will understand the [https://en.wikipedia.org/wiki/Camberwick_Green Camberwick Green] [https://en.wikipedia.org/wiki/Green_Day Day] joke
 
* Also the music's quite good, although again I wonder how many players they expect will understand the [https://en.wikipedia.org/wiki/Camberwick_Green Camberwick Green] [https://en.wikipedia.org/wiki/Green_Day Day] joke
* Respect your kitchen appliances
+
* Respect your kitchen appliances{{Episode Guide}}[[Category:Episode]]
[[Category:Episode]]
 

Revision as of 16:29, 21 August 2019

This week on Zero Punctuation, Yahtzee reviews Horace.

Transcript

Well, as Mrs. Hitler must've thought as she fucked up her first attempt to shoot herself, you'd think I'd be used to disappointment by now. As a game critic who, despite the industry's best efforts, maliciously and persistently remembers when games were good and not about fully embodying the content of the banality of evil, disappointment strew my path like a shiny carpet made of every condom that was ever optimistically stored in a wallet that eventually had to be thrown out when they went a bit manky.

But this was a week of new flavors of disappointment! My attention was drawn to a new indie game, and shortly after I started playing, I was hooked by its unique charm and the staggering amount of effort that must've gone into it. I couldn't understand why the game didn't have more exposure; yes, it was swimming in the eternal ocean-sized grease trap that is the Steam indie game market, but the really interesting new titles usually find a way to break surface. Maybe I could be the one to bring it the exposure it deserves and then all the little indie game-developing pixies will carry me shoulder-high and finally acknowledge me as their god. That was Day 1; after two weeks, I still hadn't finished the game and had realized that I completely didn't want to play any more of the bloody thing, which, if all you future game critics are taking notes, is what we professionals call a "con".

So the game we're talking about is Horace, just in case you got to this video by rapidly clicking the screen or some other method that precludes reading the fucking title, and of all the games on Steam that carry the user tag "Story Rich", Horace is one of the few that deserves it; it's riding a fucking story limo down Story Street, braying with laughter and flicking crumpled dollar bills to the story crack whores. The story concerns, predictably enough, Horace, a sentient robot who was raised by an eccentric English scientist, and for the first part of the game, we watch them develop from trembling newborn to beloved family member through strategic use of pixel-art platforming, the effect being somewhere between Bicentennial Man and Fantasy World Dizzy.

Horace bears something of a resemblance to Fantasy World Dizzy, which might've been what made the game speak to me so much; that, and the dense number of references to retro British television, which might make it a bit niche. I appreciate an Auf Wiedersehen, Pet reference, but I wonder how much the Steam user base would? Anyway, Horace's life with his family is just a touch too harmonious, so obviously, disaster strikes, Horace is shut down and wakes up years later to find everyone gone and the country a war-torn dystopia, and from here, the combination of retro British quaintness and harsh, violent cynicism lends an almost Kubrickian Clockwork Orange-y sort of vibe to proceedings, all seen through the filter of Horace's childlike naïveté as he narrates everything with a synthesized voice reminiscent of a ten-year-old reading aloud their deconstructive essay on The Very Hungry Caterpillar, and this only makes the shiny little bastard more endearing.

So, the all-important question: Having gotten me on board, how does Horace fuck it up? Well, mainly in the gameplay, as the same care with which the story and cutscenes were crafted is not reflected in the structuring of the platforming challenges. The story can be as good as it wants, but without a good structure, it's like a statue being mounted on a huge pile of broken matchsticks or a painting framed with taped-together Weetabixes. First of all, the jumping doesn't feel great; if you're not holding down the "Run" button, Horace can barely clear a drawing pin. Furthermore, the game aspires to a level of Super Meat Boy difficulty comparable to steering a motorized skateboard through a hedge maze constructed entirely from the rare electrified-whirring-sawblade bush.

So this causes a catastrophically loud grinding of gears when it intersects with the very strong context the story has established; one might reasonably wonder why everyone has a gauntlet of whirring sawblades and exposed sparking wires in their house and/or workplace. If security was the concern, they could've locked the fucking door! After a while, I had to consciously will myself to keep playing rather than spend the afternoon immersing my hands in bags of rice instead; there's not much sense of challenge wrapping up, unless the north face of the Eiger counts as a ramp now.

It felt like the game would introduce a hazard and then immediately start using it to make things as hard as possible; yes, it never dwells on failure, and you can restart in seconds, but after a while, perfectly getting past a roomful of whirring egg whisks and vats of corrosive Fanta only to die at the last moment because your toe lightly brushed a corn flake on landing, well, it wears me down. I try to suck it up and enjoy the story, but it's like trying to hold a conversation with someone who alternates between encouraging nods and smiles and ringing smacks to the head.

But even the story fails to live up to the promise of the beginning once things get going. The main issue is consistency; I honestly don't know if Horace is post-apocalyptic or not. Right after you wake up, everything's in ruins and apparently evil robots killed the vast majority of humanity, and then you hop on a train to a nice sunny town, where everything's lovely and you take a part-time job washing dishes in a tea shop, complete with slightly annoying, fiddly minigame just so you don't get too relaxed and think the smacks to the head have stopped. Various attempts at broader themes are made but swiftly glossed over and forgotten about. There might be an oppressive government in power; it's hard to tell. We occasionally have to rescue someone being held in some secure facility or other, but they also might've deserved it or been there willingly; it's all very confusing.

Even more so for the one chapter where we go on a time-travel adventure to ancient history out of fucking nowhere, fight a giant Egyptian robot, and then come right back to the present and never mention it again, except as a diverting anecdote to tell the old ladies in the tea shop. And I think that was where I realized what Horace was; Horace was somebody's baby, presumably the same somebody whose name appears in massive letters with a musical sting on the first ident screen, a game they were probably working on for ages, long enough to get bored and need to distract themselves with time-travel adventures and weirdly elaborate minigames that could've been serviceable core mechanics in themselves, but were overindulgently thrown into darling baby as an aside. And the result of overindulgence is bloated baby; no 2D pixel art game should be a 14-gig download, for fuck's sake.

Throwing more stuff into baby's trough was clearly more important than testing or refining what was in there, keeping the applesauce separate from the bacon grease; perhaps they could've fixed some of the bugs, like the one that made me stop playing. At the point when the game gets bored again and decides it's going to be a Metroidvania for a bit - which made the platforming even more demoralizing, 'cos now, I didn't know if it was even taking me the right fucking way - I accidentally glitched through a puzzle I didn't have the means to solve and soft-locked my whole fucking run. And I was sad, viewer, 'cos I still think Horace is worth a chance; in contrast to AAA games, there's clearly actual love in it, but there's such a thing as too much love, as my ex once told me as I wanked off into the trifle.

Addenda

  • Longs to be a real boy: Ben "Yahtzee" Croshaw
  • Also the music's quite good, although again I wonder how many players they expect will understand the Camberwick Green Day joke
  • Respect your kitchen appliances
Episodes
2007 - 2010
2007
Q3 The Darkness Demo · Fable: The Lost Chapters · Zero Punctuation (Episode) · Heavenly Sword and Other Stuff · Psychonauts · Console Rundown · BioShock · Tomb Raider: Anniversary · Manhunt · Peggle
Q4 Halo 3 · Tabula Rasa · The Orange Box · Super Paper Mario · Medal of Honor: Airborne · The Legend of Zelda: Phantom Hourglass · Clive Barker's Jericho · F.E.A.R. Perseus Mandate · Assassin's Creed · Guitar Hero III: Legends of Rock · Mass Effect
2008
Q1 Super Mario Galaxy · Silent Hill: Origins · Crysis · The Witcher · Resident Evil: The Umbrella Chronicles · Call of Duty 4: Modern Warfare · SimCity Societies · Yahtzee Goes to GDC · Uncharted: Drake's Fortune · Devil May Cry 4 · Burnout: Paradise · Turok · Zack & Wiki: Quest for Barbaros' Treasure
Q2 Army of Two · No More Heroes · Condemned 2: Bloodshot · Super Smash Bros. Brawl · God of War: Chains of Olympus · Mailbag Showdown · Grand Theft Auto IV · Painkiller · The World Ends With You · The Elder Scrolls IV: Oblivion · Haze · Metal Gear Solid 4
Q3 Webcomics · Lego Indiana Jones: The Original Adventures · Alone in the Dark · Age of Conan: Hyborian Adventures · The E3 Trailer Park · Ninja Gaiden II · Prince of Persia Retrospective · Soulcalibur IV · Braid · EVE Online · Too Human · Spore · XBLA Double Bill
Q4 Mercenaries 2: World in Flames · Star Wars: The Force Unleashed · S.T.A.L.K.E.R.: Clear Sky · Silent Hill: Homecoming · Saints Row 2 · Dead Space · Fable II · Fallout 3 · Guitar Hero: World Tour · Mirror's Edge · Left 4 Dead · Sonic Unleashed · The Year in Review - 2008 · Prince of Persia
2009
Q1 Awards for 2008 · Tomb Raider: Underworld · Far Cry 2 · Gears of War 2 · LittleBigPlanet · Thief: The Dark Project · Skate 2 · F.E.A.R. 2 · Spider-Man: Web of Shadows · The House of the Dead: Overkill · 50 Cent: Blood on the Sand · Resident Evil 5
Q2 X-Blades/Halo Wars · Grand Theft Auto: Chinatown Wars · MadWorld · Tom Clancy's H.A.W.X · Siren: Blood Curse · The Chronicles of Riddick: Assault on Dark Athena · Valkyria Chronicles · Velvet Assassin · Duke Nukem Forever · Bionic Commando · InFamous · The Second Annual E3 Hype Massacre · Prototype
Q3 The Sims 3 · Ghostbusters: The Video Game · Overlord 2 · Red Faction: Guerrilla · Wii Sports Resort · Call of Juarez: Bound in Blood · The Conduit · Silent Hill 2 · 2.5-D Hoedown · Tales of Monkey Island · Wolfenstein · Batman: Arkham Asylum · Beatles Rock Band & Guitar Hero 5 · Darkest of Days
Q4 Scribblenauts · Wet · Mario & Luigi: Bowser's Inside Story · Brutal Legend · Washington D.C. · Uncharted 2: Among Thieves · Dragon Age: Origins · Call of Duty: Modern Warfare 2 · Assassin's Creed 2 · Left 4 Dead 2 & New Super Mario Bros. Wii · Demon's Souls · Holiday 2009 · The Saboteur
2010
Q1 Awards for 2009 · Torchlight · Darksiders · Bayonetta · Dark Void · Borderlands · Mass Effect 2 · Dante's Inferno · BioShock 2 · Aliens vs Predator · Heavy Rain · Battlefield: Bad Company 2 · Final Fantasy XIII
Q2 April Fools 2010 · God of War III · Red Steel 2 · Just Cause 2 · Silent Hill: Shattered Memories · Splinter Cell: Conviction · Nier · Dead to Rights: Retribution · Monster Hunter Tri · Alan Wake · Red Dead Redemption · Alpha Protocol · Prince of Persia: The Forgotten Sands · E3 2010
Q3 No More Heroes 2: Desperate Struggle · Super Mario Galaxy 2 · Singularity · Crackdown 2 · DeathSpank & Limbo · Shadow of the Colossus · Split Second: Velocity · Transformers: War for Cybertron · Kane & Lynch 2: Dog Days · Mafia II · Metroid: Other M · Video Game Voters Network · Amnesia: The Dark Descent
Q4 Halo: Reach · Dead Rising 2 · Spider-Man: Shattered Dimensions · Castlevania: Lords of Shadow · Enslaved: Odyssey to the West · Fallout: New Vegas · Star Wars: The Force Unleashed II · Call of Duty: Black Ops · IPhone Games · Assassin's Creed: Brotherhood · Splatterhouse · Epic Mickey · Holiday 2010
2011 - 2014
2011
Q1 Top 5 of 2010 · World of Warcraft: Cataclysm · Fable III · Minecraft · A Shadow's Tale · Dead Space 2 · DC Universe Online · MindJack · Two Worlds II · Bulletstorm · Killzone 3 · Kirby's Epic Yarn · Dragon Age II
Q2 Pokémon White · Yakuza 4 · Crysis 2 · Nintendo 3DS · Portal 2 · Castlevania: Symphony of the Night · Mortal Kombat · Brink · L.A. Noire · The Witcher 2 · Hunted: The Demon's Forge · Duke Nukem Forever (for real this time) · InFamous 2
Q3 Alice: Madness Returns · Shadows of the Damned · F.E.A.R. 3 · The Legend of Zelda: Ocarina of Time 3D · Call of Juarez: The Cartel · Bastion and From Dust · Catherine · Red Faction: Armageddon · Deus Ex · Deus Ex: Human Revolution · Driver: San Francisco · Dead Island · Resistance 3
Q4 Gears of War 3 · Hard Reset · Rage · Kinect · Batman: Arkham City · Battlefield 3 · Uncharted 3: Drake's Deception · Call of Duty: Modern Warfare 3 · The Elder Scrolls V: Skyrim · Saints Row: The Third · Assassin's Creed: Revelations · The Legend of Zelda: Skyward Sword
2012
Q1 Serious Sam 3: BFE · Top 5 of 2011 · Super Mario 3D Land & Rayman Origins · Sonic Generations · Star Wars: The Old Republic · Amy · Resident Evil: Revelations · Darkness 2 · Kingdoms of Amalur: Reckoning · NeverDead · Syndicate · Mass Effect 3 · Twisted Metal
Q2 Yakuza: Dead Souls · Ninja Gaiden 3 · Silent Hill: Downpour · Kid Icarus: Uprising · Fez and I Am Alive · Prototype 2 · Risen 2: Dark Waters · Sniper Elite V2 · Diablo 3 · Max Payne 3 · Dragon's Dogma · E3 2012 · Lollipop Chainsaw
Q3 Quantum Conundrum · Spec Ops: The Line · Walking Dead · Inversion · The Amazing Spider-Man · Half-Life · Wreckateer and Deadlight · Steam Roundup · Sleeping Dogs · Darksiders 2 · DayZ · Guild Wars 2
Q4 Borderlands 2 · FIFA 13 · Resident Evil 6 · Dishonored · XCOM: Enemy Unknown · Medal of Honor: Warfighter & Doom 3: BFG Edition · Assassin's Creed 3 · Halo 4 · Call of Duty: Black Ops 2 · Hitman: Absolution · Far Cry 3 · ZombiU
2013
Q1 Top 5 of 2012 · Paper Mario: Sticker Star · Black Knight Sword & Hotline Miami · Anarchy Reigns · DMC: Devil May Cry · The Cave · Ni No Kuni: Wrath of the White Witch · Dead Space 3 · Aliens: Colonial Marines · Crysis 3 · Metal Gear Rising: Revengeance · Tomb Raider · SimCity
Q2 The Walking Dead: Survival Instinct · BioShock Infinite · Lego City Undercover · Luigi's Mansion: Dark Moon · Injustice: Gods Among Us · Star Trek · Far Cry 3: Blood Dragon · System Shock 2 · Metro: Last Light · Next Gen Buyer's Guide · Fuse · Remember Me · E3 2013
Q3 The Last of Us · Deadpool · Animal Crossing: New Leaf · Ride to Hell: Retribution · Dark · Mario & Luigi: Dream Team · Rise of the Triad · Papers, Please & Brothers: A Tale of Two Sons · Pikmin 3 · The Bureau: XCOM Declassified · Saints Row 4 · Killer is Dead · Amnesia: A Machine for Pigs
Q4 Grand Theft Auto V · Lost Planet 3 · Beyond: Two Souls · The Legend of Zelda: The Wind Waker HD · Batman: Arkham Origins · Assassin's Creed IV: Black Flag · Call of Duty: Ghosts · Exclusives Showdown · Ryse: Son of Rome · Dead Rising 3 · Super Mario 3D World
2014
Q1 Top 5 of 2013 · Knack · Killzone: Shadow Fall · Survival Special · Broken Age · Might & Magic X: Legacy · The Legend of Zelda: A Link Between Worlds · Dark Souls · Lightning Returns: Final Fantasy XIII · Strider · Thief · Castlevania: Lords of Shadow 2 · Dark Souls II
Q2 Titanfall · InFamous: Second Son · Metal Gear Solid V: Ground Zeroes · The Elder Scrolls Online · South Park: The Stick of Truth · FTL: Faster Than Light · Child of Day-Light · The Amazing Spider-Man 2 · Tesla Effect: A Tex Murphy Adventure · Wolfenstein: The New Order · WATCH DOGS · E3 2014 · Murdered: Soul Suspect
Q3 Tomodachi Life · Enemy Front & Valiant Hearts: The Great War · Shovel Knight · EarthBound · Transistor · E.T. · Firefall · Sacred 3 · Risen 3: Titan Lords · Daikatana · Lichdom: Battlemage · The Sims 4 · Destiny
Q4 D4: Dark Dreams Don't Die · Hyrule Warriors · Middle-earth: Shadow of Mordor · Alien Isolation · The Evil Within · Bayonetta 2 · Sunset Overdrive · Call of Duty: Advanced Warfare · Assassin's Creed: Unity · Far Cry 4 · Dragon Age: Inquisition · Sonic Boom: Rise of Lyric · Top 5 Games of 2014
2015 - 2018
2015
Q1 The Talos Principle · Elite: Dangerous · Five Nights at Freddy's and This War of Mine · Lords of the Fallen · Saints Row: Gat out of Hell · Dying Light · Grim Fandango · Evolve · The Order: 1886 · The Legend of Zelda: Majora's Mask 3D · Resident Evil Revelations 2 · Hotline Miami 2: Wrong Number & Ori and the Blind Forest
Q2 Battlefield: Hardline · Bloodborne · Half-Life 2 Update · Axiom Verge & Stealth Inc 2 · Mortal Kombat X · Grand Theft Auto Online · Broken Age: Act 2 · Wolfenstein: The Old Blood · Cyberpunk Double · The Witcher 3: Wild Hunt · Splatoon · Hatred · E3 2015
Q3 Alone in the Dark: Illumination · Batman: Arkham Knight · Yoshi's Woolly World · Cave Story · Godzilla · Rocket League & Tembo the Badass Elephant · King's Quest: A Knight to Remember · Nom Nom Galaxy & Freedom Planet · Everybody's Gone To The Rapture · Volume · Metal Gear Solid V: The Phantom Pain · Mad Max · Gears of War Ultimate Edition · Until Dawn
Q4 Super Mario Maker · SOMA · Rock Band 4 · Assassin's Creed Syndicate · Halo 5: Guardians · Call of Duty: Black Ops 3 · Rise of the Tomb Raider · Fallout 4 · Star Wars: Battlefront · Just Cause 3 · Fatal Frame: Maiden of Black Water
2016
Q1 Top 5 Games of 2015 · Devil's Third · Mario & Luigi: Paper Jam · Assassin's Creed Chronicles · Xenoblade Chronicles X · The Witness & Bombshell · Gravity Rush · XCOM 2 · Firewatch & Layers of Fear · Far Cry Primal · Stardew Valley & SUPERHOT · The Division · Salt and Sanctuary
Q2 Republique · Shadow Warrior · Quantum Break · Dark Souls III · Ratchet & Clank · Star Fox Zero · Paper Mario: The Thousand-Year Door · Uncharted 4: A Thief's End · Doom · Homefront: The Revolution · Overwatch & Battleborn · Mirror's Edge: Catalyst · E3 2016
Q3 Mighty No. 9 · Inside & Shadow of the Beast · The Technomancer · Furi & Song of the Deep · I Am Setsuna · Headlander & Quadrilateral Cowboy · Quake · No Man's Sky · Grow Up · Deus Ex: Mankind Divided · Metroid Prime: Federation Force · The Curious Expedition & Mother Russia Bleeds · ReCore
Q4 Capcom Five · Clustertruck & Lichtspeer · Paper Mario: Color Splash · Mafia III · Gears of War 4 · PlayStation VR · Battlefield 1 · Titanfall 2 vs Call of Duty: Infinite Warfare · Dishonored 2 · WATCH DOGS 2 · Final Fantasy XV · The Last Guardian
2017
Q1 Top 5 Games of 2016 · Let It Die · Dead Rising 4 · Hitman · Gravity Rush 2 · Resident Evil 7 · Yakuza 0 · Nioh · For Honor · Nintendo Switch & Breath of the Wild · Horizon Zero Dawn · Nier Automata · Ghost Recon Wildlands
Q2 Mass Effect Andromeda · Yooka-Laylee · Persona 5 · Remastered Editions · Outlast 2 · Sniper: Ghost Warrior 3 · Prey · Wilson's Heart · The Surge · Injustice 2 · Vanquish · E3 2017 · Strafe
Q3 Get Even · Hollow Knight / Dead Cells · Crash Bandicoot N. Sane Trilogy · Fifth Console Generation · The End is Nigh, and Yonder: Cloud Catcher Chronicles · Pyre · Splatoon 2 · Hellblade · Agents of Mayhem · Sonic Mania · Mario + Rabbids Kingdom Battle · Destiny 2 · Metroid: Samus Returns
Q4 Knack 2 and SteamWorld Dig 2 · Cuphead · Hob and A Hat in Time · Middle-earth: Shadow of War · The Evil Within 2 · Super Mario Odyssey · Wolfenstein II: The New Colossus · Assassin's Creed Origins · Sonic Forces · Star Wars Battlefront II · Hand of Fate 2 · South Park: The Fractured but Whole
2018
Q1 Top 5 of 2017 · Okami HD · PlayerUnknown's Battlegrounds · Fortnite and Dusk · Doki Doki Literature Club! · The Inpatient and Doom VFR · Monster Hunter World · Subnautica · Kingdom Come: Deliverance · Metal Gear Survive · Hot Coffee · Hunt Down The Freeman · Ghost of a Tale
Q2 A Way Out · Far Cry 5 · Ni no Kuni II: Revenant Kingdom · Extinction and Attack on Titan 2 · God of War 4 · Yakuza 6: The Song of Life · Silent Hill 4: The Room · Conan Exiles · House Flipper and FAR: Lone Sails · Detroit Become Human · Agony · E3 2018 · Vampyr
Q3 Jurassic World Evolution · Resident Evil 4 · Totally Accurate Battlegrounds and Moonlighter · The Crew 2 · Octopath Traveler · Observer · Chasm and This Is the Police 2 · We Happy Few · Unavowed · Guacamelee! 2 and Not Tonight · Shenmue · Marvel's Spider-Man · Shadow of the Tomb Raider
Q4 Dragon Quest XI · Star Control: Origins · Assassin's Creed Odyssey · Call of Duty: Black Ops 4 · Return of the Obra Dinn · The Missing: J.J. Macfield and the Island of Memories · Red Dead Redemption 2 · Call of Cthulhu · Fallout 76 · Hitman 2 and Killer7 · Darksiders III · Just Cause 4
2019 - 2022
2019
Q1 Top 5 of 2018 · Super Smash Bros. Ultimate · Gris and Ashen · Katamari Damacy Reroll · Travis Strikes Again: No More Heroes · Resident Evil 2 · Kingdom Hearts III · Metro Exodus · Far Cry New Dawn · Anthem · Crackdown 3 · Left Alive · Devil May Cry 5
Q2 The Division 2 · Sekiro: Shadows Die Twice · Unheard and Outward · Yoshi's Crafted World · Mortal Kombat 11 · Katana Zero · Days Gone · Close to the Sun · Rage 2 · Observation · A Plague Tale: Innocence · E3 2019 · Blood: Fresh Supply
Q3 Bloodstained: Ritual of the Night · Judgment · The Sinking City · My Friend Pedro and Sea of Solitude · Acclaim Entertainment Hall of Shame · Wolfenstein: Youngblood · Horace · Rebel Galaxy Outlaw · Control · The Dark Pictures Anthology: Man of Medan · Remnant: From The Ashes · Blair Witch · Gears 5
Q4 Astral Chain · Contra: Rogue Corps · Ghost Recon Breakpoint · Indivisible · The Outer Worlds · Call of Duty: Modern Warfare · Luigi's Mansion 3 · Death Stranding · Star Wars Jedi: Fallen Order · Shenmue III · 2019 Games I Haven't Reviewed Roundup · Phoenix Point & Bug Fables
2020
Q1 Top 5 of 2019 · The 2010s' Most Significant Games · Boneworks · MechWarrior 5: Mercenaries & Wattam · Journey to the Savage Planet · The Walking Dead: Saints & Sinners · Kentucky Route Zero · Zombie Army 4: Dead War · Wolcen: Lords of Mayhem · Dreams · Doom Retrospective · Black Mesa · Ori and the Will of the Wisps
Q2 Doom Eternal · Half-Life: Alyx · Resident Evil 3 · Animal Crossing: New Horizons · Final Fantasy VII Remake · XCOM: Chimera Squad · Cloudpunk & Streets of Rage 4 · World of Warcraft: The Corrupted Blood Incident · Ion Fury & Void Bastards · Maneater · Minecraft Dungeons · Shantae and the Seven Sirens · Desperados III
Q3 The Last of Us Part II · Persona 4 Golden · Stadia · Deadly Premonition 2: A Blessing in Disguise · Paper Mario: The Origami King · Ghost of Tsushima · Carrion & Beyond a Steel Sky · Fall Guys: Ultimate Knockout · Mortal Shell · Spiritfarer · No Straight Roads & Battletoads · Marvel's Avengers · BPM: Bullets Per Minute · Serious Sam 4
Q4 Hades · Crash Bandicoot 4: It's About Time · Amnesia: Rebirth · Remothered: Broken Porcelain · Ghostrunner · Watch Dogs: Legion · The Dark Pictures Anthology: Little Hope · Assassin's Creed Valhalla · Marvel's Spider-Man: Miles Morales · Yakuza: Like a Dragon · Immortals Fenyx Rising · Cyberpunk 2077
2021
Q1 Top 5 of 2020 · Bugsnax and Super Meat Boy Forever · Medal of Honor: Above and Beyond · Demon's Souls (Remake) · Hitman 3 · The Medium · Werewolf: The Apocalypse - Earthblood · Little Nightmares II · Breathedge · Persona 5 Strikers · Harvest Moon: One World · Loop Hero and Everhood · Evil Genius 2: World Domination
Q2 Story of Seasons: Pioneers of Olive Town · Outriders · Oddworld: Soulstorm · It Takes Two · Balan Wonderworld · Resident Evil Village · Returnal · Biomutant · Subnautica: Below Zero · Miitopia · Necromunda: Hired Gun · Sniper: Ghost Warrior Contracts 2 · Ratchet & Clank: Rift Apart
Q3 Scarlet Nexus · Mario Golf: Super Rush & Ender Lilies: Quietus of the Knights · Ys IX: Monstrum Nox · Cruelty Squad · Death's Door and The Forgotten City · The Great Ace Attorney Chronicles · Dreamscaper and Jupiter Hell · Twelve Minutes · No More Heroes III · Psychonauts 2 · Tormented Souls and The Artful Escape · Deathloop · Lost in Random
Q4 Kena: Bridge of Spirits · Far Cry 6 · Metroid Dread · Back 4 Blood · Marvel's Guardians of the Galaxy · The Good Life · Sherlock Holmes Chapter One · Call of Duty: Vanguard · Grand Theft Auto: The Trilogy - The Definitive Edition · Resident Evil 4 VR & Oculus Quest 2 · Shin Megami Tensei V · Halo Infinite
2022
Q1 Top 5 of 2021 · 2021 Roundup of Games I Didn't Review · Praey for the Gods · Five Nights at Freddy's: Security Breach · Dying Light 2 Stay Human · Pokémon Legends: Arceus · Not For Broadcast · Elden Ring · Horizon Forbidden West · Babylon's Fall · Ghostwire: Tokyo · Tiny Tina's Wonderlands
Q2 Stranger of Paradise: Final Fantasy Origin · Tunic · Weird West · 13 Sentinels: Aegis Rim · Teardown · Rogue Legacy 2 · Trek to Yomi and Ravenous Devils · Salt and Sacrifice · Hardspace: Shipbreaker · Sifu · The Quarry · Neon White · Card Shark and Postal: Brain Damaged
Q3 Bob's Game · No Man's Sky in 2022 · Rainbow Billy: The Curse of the Leviathan · Stray · PowerWash Simulator and Endling · Hell Pie · Cult of the Lamb · Fashion Police Squad · Saints Row · The Mortuary Assistant · Soul Hackers 2 · Metal: Hellsinger · Splatoon 3 and Serial Cleaners
Q4 Return to Monkey Island · Prodeus · Scorn · A Plague Tale: Requiem · Gotham Knights · Mario + Rabbids Sparks of Hope · Bayonetta 3 · Sonic Frontiers · God of War Ragnarok · Marvel’s Midnight Suns · Evil West · The Callisto Protocol
2023
Q1 The Best, Worst, and Blandest of 2022 · High on Life · 2022 Roundup of Games I Didn't Review · Pentiment · Sailing Era · Forspoken · Hi-Fi Rush · Dead Space (2023) · Hogwarts Legacy · Atomic Heart · Metroid Prime Remastered · Resident Evil 4 (2023) · GDC 2023
Q2 Dredge and Tchia · The Murder of Sonic the Hedgehog · Dead Island 2 · Star Wars Jedi: Survivor · Shadows of Doubt · Redfall · Darkest Dungeon II · The Legend of Zelda: Tears of the Kingdom · The Lord of the Rings: Gollum · Amnesia: The Bunker · Street Fighter 6 · Diablo IV
Q3 System Shock Remake · Final Fantasy XVI · Dave the Diver · Chrono Trigger · Remnant 2 · Viewfinder & My Friendly Neighborhood · Baldur's Gate 3 · En Garde! & Blasphemous 2 · Sea of Stars · Starfield · Bomb Rush Cyberfunk · Lies of P & Chants of Sennaar · Mortal Kombat 1
Q4 El Paso, Elsewhere and ? · Armored Core VI · Assassin's Creed Mirage · Lords of the Fallen (2023) · Sonic Superstars · Alan Wake 2 · Marvel's Spider-Man 2 · RoboCop: Rogue City · The Talos Principle 2 · Persona 5 Tactica & American Arcadia · Avatar: Frontiers of Pandora
2024
Q1 The Best, Worst, and Blandest of 2023 · The Games of 2023 I Didn't Review · Beyond Good and Evil · Prince of Persia: The Lost Crown · Like a Dragon: Infinite Wealth · Graven · Persona 3 Reload · Suicide Squad: Kill the Justice League · Banishers: Ghosts of New Eden · Skull and Bones · Pacific Drive · Yahtzee Showcased Starstruck Vagabond at GDC 2024
Q2 Alone in the Dark (2024) · Dragon's Dogma 2 · Final Fantasy VII Rebirth