Zero Punctuation Wiki

List of episodes[]

SR (Semi-Ramblomatic) Episodes for Second Wind[]

Date of ​Video Title
2025-06-12 Why I Hated the Story of DOOM: The Dark Ages
2025-05-29 Why Are Modern Games Obsessed With Parrying?
2025-05-15 Remakes, Remasters, and Re-Whatevers
2025-05-01 Oh, It's Another Roguelike
2025-04-17 Split Fiction’s Writing Is Bad, So Let’s Fix It
2025-04-03 Video Game Adaptations Need to Mind Their Manners
2025-03-20 The Games That Drove Me Insane
2025-03-06 I Was Bored, So I Did a Black Mesa Ironman Run
2025-02-20 Live-Service Games Ruined Crafting
2025-02-06 My Big Dumb Nintendo Switch 2 Predictions
2025-01-23 I Love VR, But It Also Makes Me Sad
2025-01-09 Yahtzee Finally Explores His Feelings
2024-12-26 Get Me Out of this Stupid Void
2024-12-05 I May Have Been Wrong About Some of My Favorite Games
2024-11-21 Symphony of the Night's UI is Fascinatingly Bad
2024-11-07 Breaking Down My Dislike of Strategy Games
2024-10-24 Silent Hill 2 and the Hidden Costs of Remakes
2024-10-10 The Rise of the Dad Game
2024-09-26 Resident Evil 4 is Stupid If You Think About It
2024-09-12 The Games I Like, But Don't Actually Play
2024-08-29 Should A Game Never Be Boring?
2024-08-15 Can an NPC Feel Like A Friend?
2024-08-01 Card Game? I've Got a World to Save!
2024-07-18 A Case of Soulslike Fatigue
2024-07-04 A Postmortem on Starstruck Vagabond
2024-06-20 Framing, Agency, and AAA Female Protagonists
2024-06-06 Could Every Video Game Happen in the Same World?
2024-05-23 Screw Nuance, Give Me A Memorable Villain
2024-05-09 Oh, That Darn Yellow Paint
2024-04-25 The Language of Color in Games
2024-04-11 The Importance of a Good Monster Introduction
2024-03-28 Why Truly Original Games Are So Rare
2024-03-07 The Moral Dilemmas that Weren't
2024-02-22 The Lost Art of the Tutorial Level
2024-02-08 An Explanation of "Post-Punk" Games
2024-01-25 The Rules of a Good Plot Twist
2024-01-11 How to Predict The Game Awards
2023-12-21 The Importance of an Ending
2023-12-07 The Rise and Fall of Video Game Titles
2023-11-22 The Difficulty Paradox

Where Did All the Stealth Games Go? episode marks the final video essay under the Extra Punctuation branding, as on November 6, 2023, Yahtzee would announce his departure from the The Escapist and Gamurs and move on to Second Wind.

EP Episodes for The Escapist[]

Date of video Title
2023-11-02 Where Did All the Stealth Games Go?
2023-10-19 Why Spider-Man 2 (2004) Is One of My Favorite Games
2023-10-05 The Dreadful 'Walk and Talk' Sequence
2023-09-21 AAA Games Need to Step Up Their Traversal
2023-09-07 BioShock Has the Best Beginning of Any Game Ever
2023-08-24 Baldur's Gate 3 Romance Just Isn't Interesting
2023-08-10 I Don't Want to Save the World Anymore
2023-07-27 Final Fantasy XVI and the Problem with "BioWare Face"
2023-07-13 It's Time to Bang the Game Ownership Drum Again
2023-06-29 The Fallacy of "Replay Value"
2023-06-15 Tears of the Kingdom and Meaningless Review Scores
2023-06-01 The Science of Video Game Healing
2023-05-18 The Pursuit of Realistic Graphics Is Killing AAA Games
2023-05-04 My Mysterious Affinity for Boats and the Sea
2023-04-20 Am I Weird for Missing Loading Screens?
2023-04-06 For Everyone That Says I Hate Video Games
2023-03-23 Three Things, Somewhere, Quarter 4 2027
2023-03-09 The Live-Service Model Is Dying
2023-02-23 Is the Era of the Silent Protagonist Over?
2023-02-09 Comedy in Games Should Be More Than Just Quips
2023-01-26 Great Detective Games Let You Fail Miserably
2023-01-12 An Update on My Game, Starstruck Vagabond
2023-01-05 Why Prince of Persia: The Sands of Time Is My Favorite Love Story
2022-12-29 No, I Don't Want to Stop Playing to Listen to an Audio Log
2022-12-15 We Need to Have a Conversation About Your Tone
2022-12-01 Do Games Have to be Fun?
2022-11-17 How About We Stop Adding Gear Scores and Cosmetics into Every Game
2022-11-03 I'm Here to De-Hype You on Silent Hill
2022-10-20 Monkey Island and the Complicated Art of Puzzles
2022-10-06 Why GTA 4's Niko Bellic Is One of My Favorite Characters
2022-09-22 Games as a Service Is Incompatible with Art
2022-09-08 Where Saints Row Went Wrong
2022-08-25 Why I Think Cozy Games Will Be the Next Big Thing
2022-08-11 Stop Pretending Choose-Your-Own-Adventure Games Are Innovative
2022-07-28 The Revival of the So-Called "Boomer Shooter"
2022-07-14 Resident Evil Is Stuck in Its Own Cycle
2022-06-30 You Know What? I Kinda Miss E3
2022-06-16 The Anime Series That I Actually Enjoy
2022-06-02 Maybe Silent Hill Should Just Stay Dead
2022-05-19 Why I Like Persona in Spite of Its Being a JRPG
2022-05-05 Forget Linear Stories, Give Me More Immersion Storytelling
2022-04-21 Adventure Games Never Died, They Just Stopped Being Good
2022-03-30 Why Was Prey (2017) So Forgettable?
2022-03-18 Horizon Forbidden West and the Four Horsemen of Bad Characterization
2022-03-03 Elden Ring Lets Its Open World Speak for Itself
2022-02-17 What If I Don’t Want to Be an Authoritarian or a Hippy?
2022-02-03 What the Hell Happened to Mobile Gaming?
2022-01-20 Stop Bragging About Your Game's Length
2022-01-13 Bad Games Are Better Than Bland Games
2021-12-29 Why I Never Did a Zero Punctuation on Undertale
2021-12-16 Dark Souls Is the Ultimate Game of All Time?
2021-12-02 Are Games Actually Getting More Diverse?
2021-11-18 Congratulations, Guardians of the Galaxy: You're a Ghost Train Ride
2021-11-04 The Open World Is Dead, Sorry
2021-10-21 Mario Is a Brand, Not a Character


There's Not Much Role-Playing in Role-Playing Games These Days marks the final Extra Punctuation column as written essays only, transitioning to video essays in 2021.

EP Essay Columns for The Escapist[]

Date of Column Title
2017-04-17 There's Not Much Role-Playing in Role-Playing Games These Days
2017-02-14 Will Resident Evil 7's DLC Manage to Mess Up What the Game Fixed?
2017-01-17 The Problem with Freemium Games
2016-12-06 Dishonored 2 Shouldn’t Be Encouraging Comparisons to Thief
2016-11-08 Suggesting Some Fixed Dialogue for Gears of War 4
2016-10-18 This is How You Fix RPG Sidequests
2016-09-20 Predicting What’s New on the Nostalgia Horizon – The PS1 Era
2016-08-23 id Software’s History Parallels the Seven Ages of Man and the History of PC Gaming
2016-08-16 There’s More to Comedy Games than Just Comic Relief Characters
2016-08-02 Let’s Get Indie Games Away From the Idea of a Small Child in a Scary World
2016-07-19 It’s Hard to Get Nostalgic About Games You Didn’t Grow Up On
2016-07-05 Why Do We Keep E3 Around, Anyway?
2016-06-21 Investigating Overwatch‘s Stingy Loot System
2016-06-07 Interactive Narrative Means Choosing How Invested You Really Want to Be
2016-05-24 Enough of Making Video Games into Movies Already
2016-05-10 Remaking Old Games is a Fool’s Errand
2016-04-26 Why Do Branching Storylines Never Deliver on Their Promises?
2016-04-05 Are Games Losing My Interest, or Is it Just Me?
2016-03-22 Stardew Valley’s Relationships are Really Rather Off-Putting
2016-03-09 Early Access Isn’t Right for Every Game
2016-02-23 Gravity Rush Indulges the Need to Fail at Flying Around
2016-02-09 Xenoblade Chronicles X Actually Uses the Wii U Gamepad Well
2016-02-02 Assassin’s Creed Needs to be Interesting, not Trendy
2016-01-12 Get Out of Your Comfort Zone for 2016
2015-12-22 Why Is Every AAA Game Hero Suddenly Your Dad?
2015-12-15 Battlefront is Barely Multiplayer At All
2015-12-01 Rise of the Tomb Raider Feels Like A Second Origin Story
2015-11-17 AAA Games Have Stopped Innovating
2015-11-10 Assassin’s Creed is Officially Running on Fumes
2015-10-27 Undertale May Be This Year's Best Written Game
2015-10-20 The Super Mario Apocalypse Will Never Arrive
2015-10-06 How to Make A Slasher Video Game
2015-09-22 The Perfect Generic Game is Mad Max
2015-09-15 Gotta Love Metal Gear Solid
2015-09-01 The Problem With the "Walking Around Simulator"
2015-08-25 Upon The Mary Sue Character in Video Games
2015-08-20 The Worst Part of Each King;s Quest Game
2015-08-11 Tembo the Badass Elephant is a Bit Desperate, Isn't It?
2015-08-04 What if the Godzilla Game Had Benn Good?
2015-07-28 How Intuitive Does A Game Have to Be?
2015-07-21 I Never Did Like Yoshi's Island
2015-07-14 Inside the Development of Hatfall
2015-07-07 Here’s Whats Wrong With Alone in the Dark: Illumination
2015-06-30 Did You All Forget To Be On Guard Against E3?
2015-06-23 On Being Deliberately Offensive
2015-06-16 Should Games Arbitrarily Withhold Content?
2015-06-09 The Plight of the Mary Sue Character in Games
2015-06-02 Turning to Turn-Based for Stealth and Other Types of Gameplay
2016-05-26 The Highs and Lows of Gaming in Virtual Reality
2016-05-19 Pondering Adventure Games and Gameplay in Modern Gaming
2016-05-12 How to Pass the Time While Waiting to Play A Game
2015-05-05 Narrative Continuity of Fighting Games is Convoluted, Especially Mortal Kombat X
2015-04-28 Alternatives to the Glut of Metroidvania-Style Platformers
2015-04-21 Will Half-Life 3 Outlive Public Interest Because of Development Time?
2015-04-14 Bloodborne May Seem Like A Dark Souls Game, But Be Warned
2015-04-07 The Annoying Tendency To Mix Styles of Play In A Single Game
2015-03-31 Why You Should Be a Bit Disappointed With Ori and the Blind Forest
2015-03-24 The Exploitative Nature of Crafting in Video Games
2015-03-17 Why the N64 Majora’s Mask Could Not Be Made Today As a AAA Title
2015-03-10 The Current Trend of The Anticlimax in Video Games
2015-03-03 Why Completing All Objectives And Finding All Secrets Are Meaningless
2015-02-24 Taking On Remastered Games And The Effects of Nostalgia
2015-02-17 A Review Scoring System That Would Work
2015-02-10 Expanding the Game: The Semantics of Standalone
2015-02-03 How You Can Make a AAA Game Like Today’s Developers
2015-01-27 Five Nights at Freddy’s and the Nature of the Jumpscare
2015-01-20 On the PC Master Race and the Language Police
2015-01-13 The Talos Principle Comes Out of The Myst and Through a Portal
2015-01-06 The Honorable and Dishonorable Game Mentions For 2014
2014-12-30 The Grand Unifying Theory of Games: Adding More Depth
2014-12-16 Making Faces – A Bioware Story
2014-12-09 A New Commandment for Developing Games With RPG Elements
2014-12-02 Trying to Make Sense of Assassin’s Creed: Unity‘s Main Character
2014-11-25 The Latest Scourge of AAA Game Design
2014-11-18 Sunset Overdrive and Applying The Rules of Comedy
2014-11-11 How Bayonetta’s Gender is Relevant to the Game
2014-11-04 Why The Evil Within Fails on Multiple Levels
2014-10-28 Why Were Shadow of Mordor and Alien Isolation So Good?
2014-10-21 The Compelling Story Within a Story in Shadow of Mordor
2014-10-14 Just What Exactly Does the Triforce in Zelda Do?
2014-10-07 What Defines the Games of Suda 51 and Swery65
2014-09-30 Destiny Ushers in a New Era of Blatant Cash Grabs
2014-09-23 How to Make The Sims Double As A Corporate Workplace Simulator
2014-09-16 Should Every Game Allow You to Choose Your Gender?
2014-09-09 Life After Doom – Video Games’ Visionaries
2014-09-02 The Theory That Will Tie All Video Game Stories Together
2014-08-26 Sacred 3: If Someone Asks If You Are a God, You Say Yes!
2014-08-19 How Firefall Changed My Mind About MMO Shooters
2014-08-12 Is the AAA Console Games Market Heading for a Crash?
2014-08-05 Taking On “Detrimental” Isometric Game Design
2014-07-29 The Sexual Awakening of Ness in EarthBound
2014-07-22 Is That Castlevania in Your Pocket?
2014-07-15 The Lazy Storytelling of Modern Games of Warfare
2014-07-08 If You Are Going to Hate on a Game Company, Do It For the Right Reasons
2014-07-01 Building a Legacy by Standing on the Shoulders of Giants
2014-06-24 Playing Favorites in Wolfenstein‘s Semi-Branching Story
2014-06-17 Watch_Dogs: Too Much Sandbox, Too Little Game
2014-06-10 What the Hell Is Going On With E3?
2014-06-03 On FMV in Games, Gore and Giving a Middle Finger to Censors
2014-05-27 Immersion in Games: Are You Into It?
2014-05-20 Collective Guilt and Beauty in Games
2014-05-13 Why Nobody Has the Time to Make Greenlight Work
2014-05-06 Taking Lessons From South Park – How To Not Ruin an Adaptation
2014-04-29 MMO Adaptation Will Ruin What You Love About Your Favorite Franchise
2014-04-22 Ground Zeroes is Only Worth What You’ll Pay For It
2014-04-15 The Totally Hipster Elements in inFamous: Second Son
2014-04-08 Triple-A Ain’t What it Used to Be
2014-04-01 Dark Souls 2: Of Missing Monsters and Bustling Bases
2014-03-25 Lords of Shadow 2 Might Have Been Good, Had Dracula Been Evil
2014-03-18 Thief Would Have Worked Better With a Bigger Sandbox
2014-03-11 People Make Games, Not Development Studios
2014-03-04 Bad Timing – How Clocks in Games Ruin the Fun
2014-02-25 A Beginner’s Guide to Dark Souls – 7 Steps to Sucking Less
2014-02-18 What Has Nintendo Done Right Lately?
2014-02-11 The Nostalgia Factor
2014-02-04 The Magic of Old Adventure Games
2014-01-28 Why Do We Love Survival Games?
2014-01-21 Hardware is Gimmicks
2014-01-14 Of Dragons & Ruined Cities
2014-01-07 Serious Game Fatigue
2013-12-31 To Hell With Comments
2013-12-17 Context, Challenge and Catharsis
2013-12-10 The Trials and Perils of Returning to PC
2013-12-03 The Design of Consuming Shadow
2013-11-26 Complacency in Storytelling
2013-11-19 Assassin’s Creed Doesn’t Have Much of a Story, Does It?
2013-11-12 Keeping Batman Original
2013-11-05 Wind Waker is Still the Best Zelda, and You’re Surprised?
2013-10-29 Beyond: Two Souls vs. The Stanley Parable
2013-10-22 Let’s Compare Lost Planet 3 to a Good Game
2013-10-15 GTAV’s Characters Are Just Bad
2013-10-01 A Machine For Pigs: Daddy, Please Don’t Kill Me
2013-09-24 Sexy Characters
2013-09-17 Your Character Could Be Anyone
2013-09-10 The Dangers of Dialogue
2013-09-03 Coming Around to the Wii U
2013-08-27 Bureaucracy-Em-Up
2013-08-20 Remaking the 90s
2013-08-13 Of Metaphors and Mario RPGs
2013-08-06 Bad Games Can Give You Good Ideas
2013-07-30 When Open World Goes Wrong
2013-07-23 Why Do We Even Care About Animal Crossing?
2013-07-16 Why Can’t Comedy Games be Funny to Play?
2013-07-09 Killing is Too Easy
2013-06-25 Remember Me Could Have Been So Much More
2013-06-18 Gunpoint Game Makes For Great Action Movie Moments
2013-06-11 Sony’s Not Ready For User-Made Videos
2013-06-04 Metro‘s Bullets Make A Better Currency
2013-05-28 The Glorious PC Gaming Master Race
2013-05-21 Your Game Music is Bland and You Should Feel Bad
2013-05-14 Why Exactly Do We Care About Star Wars?
2013-05-07 It’s Time For Mortal Kombat vs. Everyone Else
2013-04-30 Nintendo Needs To Reboot Mario and Luigi
2013-04-23 We Really, Really Don’t Need New Consoles
2013-04-16 No, BioShock Infinite‘s Ending Doesn’t Suck
2013-04-02 SimCity Was Never Meant To Be Online
2013-03-26 A Quick Time Event By Any Other Name
2013-03-19 Games With Fake Wars Are Stupid
2013-03-12 A Storytelling Crysis
2013-03-05 Colonial Marines Developers Should Own Up to Screwing Up
2013-02-26 Real Horror Games Don’t Need Co-op
2013-02-19 Ni No Kuni: Wrath of the Confusing JRPG
2013-02-12 A Game’s Replay Value is Like Chocolate Sauce
2013-02-05 And The Winner Is….
2013-01-29 Does Online Multiplayer Always Make Sense?
2013-01-22 Hotline Miami Is Nuts, FTL Is Gambling
2013-01-15 The Death of Mario
2013-01-08 Seriously, Console Wars Are Pointless
2013-01-01 The Upcoming (And Pointless) Console War
2012-12-18 To the Shooters I Treated Badly
2012-12-11 Humor and Realism Don’t Mix
2012-12-04 Black Ops 2 Is Like A Rich Jerk
2012-11-27 How to Title Your Stupid Sequel
2012-11-20 The Assassins and Templars are Idiots
2012-11-13 Get Rid of the Dang Arrows
2012-11-06 Save Scummer
2012-10-30 Idle Chatter Builds Character
2012-10-23 It’s About Characters, Stupid
2012-10-16 Sports Nerds Are Nerds Too
2012-10-09 Hating Multiplayer Creep
2012-10-02 Reliving Gordon Freeman’s Worst Day
2012-09-25 How to Be a Nethernaut in Minecraft‘s Hardcore Mode
2012-09-11 The Motivations of Death
2012-09-04 Problems With The Sandbox
2012-08-28 It’s All In Good Humor
2012-08-21 The Summer of Arcade Sucks
2012-08-14 Valve’s Making Up Half-Life Along the Way
2012-08-07 Spider-Man’s Knickers
2012-07-31 Plot Inversions
2012-07-24 Traditional Adventure Games Are Rubbish
2012-07-17 Crossing Spec Ops: The Line
2012-07-10 First Person Platforming
2012-07-03 Excessively Excessive
2012-06-26 What Not to Hate About E3
2012-06-19 Drop The High Scores
2012-06-12 F’ing Up Isn’t So Bad
2012-06-05 Why Randomly Generated Content Sucks
2012-05-29 What Ethnic Group Will Replace Nazis?
2012-05-22 Pirates Are Way More Interesting Than Elves
2012-05-15 Prototype‘s Story Holes
2012-05-08 How to Become a Game Journalist
2012-05-01 Kid Icarus: Uprising and Hurt Nintendo Fans
2012-04-24 Big Studios Can’t Produce Good Horror Games
2012-04-17 Why Easy Games Fail Yahtzee’s Game Theory
2012-04-10 The Growth of the Zombie Myth
2012-04-03 When “Dark and Edgy” Goes Too Far
2012-03-27 Mass Effect 3 Gets An Ending
2012-03-20 Syndicate Gets Gimmicky
2012-03-13 How to Make ''Neverdead'' Better
2012-03-06 Elves and Dwarves Don’t Define Fantasy
2012-02-28 Why Movie Adaptations of Games Suck
2012-02-21 Survival Horror on a Cruise Ship
2012-02-14 Escorts Aren’t Free
2012-02-07 Roleplaying The Old Republic
2012-01-31 Sonic the Poacher
2012-01-24 Death Mechanics and Dark Souls
2012-01-17 The Not Quite Best Games of 2011
2012-01-10 Non-Violent Game Idea: Puppies in Hell
2011-12-28 Skyward Sword
2011-12-20 Assassin’s Creed 2.85
2011-12-13 Context, Challenge and Gratification
2011-12-06 Too Many Options in Skyrim
2011-11-29 What Is the Matter with You People?
2011-11-22 Uncharted 3 Should’ve Tried Harder
2011-11-15 Battlefield 3 Is Scary
2011-11-08 The Sandbox Killed Batman
2011-11-01 What Kinect Can Do
2011-10-25 Sidequests Good and Bad
2011-10-18 Shooters of Yore
2011-10-11 Manly Vs. Macho in Gears
2011-10-04 Hating Warhammer 40k and Space Marine
2011-09-27 Weapon-Crafting That Works
2011-09-20 Driver San Francisco‘s Silliness Works
2011-09-13 What Human Revolution Got Wrong
2011-09-06 Golden Era of PC Gaming
2011-08-30 Time for Gaming’s Physical
2011-08-23 Why No Couples in Games?
2011-08-16 Game Stories Demand Focus
2011-08-09 The Rise of Rail Roading
2011-08-02 Keeping Old Games Intact
2011-07-26 Mixing Single and Multiplayer
2011-07-19 Alternative Games
2011-07-12 A Hard Weapon Is Good to Find
2011-07-05 Yahtzee Could Have Written Duke Nukem Forever
2011-06-28 What is Mature Anyway?
2011-06-21 Upcoming Games Won’t Suck, Hopefully
2011-06-14 The Big E3
2011-06-07 L.A. Noire Is a Bad Adventure Game
2011-05-31 New Team Fortress 2 Classes
2011-05-24 Action Is Not Finisher Porn
2011-05-17 Not All Sequels Suck
2011-05-10 Building Sequels Badly
2011-05-03 Getting Innovation Wrong
2011-04-26 An Invisible Protagonist
2011-04-19 How ''Yakuza 4'' Grabs You
2011-04-12 Pokemon 100 Percenters Are Mad
2011-04-05 Roleplaying Homosexual in Dragon Age 2
2011-03-29 Death in Videogames
2011-03-23 BAFTAs Are Bollocks
2011-03-15 Why Regenerating Health Sucks
2011-03-08 Let’s Talk About Let’s Play
2011-03-01 Hybrid Multiplayer Mess
2011-02-22 What if We Leveled Backwards?!
2011-02-15 Dead Space 2 Is No Resident Evil 4
2011-02-08 American Box Art Sucks
2011-02-01 What Minecraft Is Missing
2011-01-25 Molyneux’s Unfocused Innovation
2011-01-18 On Multiplayer
2011-01-11 Honorable and Dishonorable Mentions
2011-01-04 Epic Mickey Offers No Choice
2010-12-21 Splatterhouse in Australia?
2010-12-14 The Little Touches in Assassin’s Creed
2010-12-07 The Best Iphone Games
2010-11-30 Why We Love Zombies
2010-11-23 Force Unleashed 2 Is Too Much
2010-11-16 Fallout: New Vegas
2010-11-09 Enslaved As It Should Have Been
2010-11-02 Shaky Cam Games
2010-10-26 A Handy Glossary of Yahtzee Terms
2010-10-19 Dead Rising 2
2010-10-12 More on Halo: Reach
2010-10-05 Sanity Meters
2010-09-28 On Silent Protagonists
2010-09-21 On Endings
2010-09-14 Duke Nukem Forever
2010-09-07 Hideo Kojima and Women
2010-08-24 Don't Use the Word "Gamer"
2010-08-17 On Exploration
2010-08-10 On Arty 2D Platformers
2010-08-03 On RTS Games
2010-07-27 On Time Travel
2010-07-20 Super Mario Galaxy 2
2010-07-13 On Difficulty Levels
2010-07-06 On Kinect and PlayStation Move
2010-06-29 What Sands of Time Gets Right
2010-06-22 Boss Fights
2010-06-15 Red Dead Redemption
2010-06-08 The Common Mistakes of Horror Games
2010-06-01 Monster Hunter Tri
2010-05-25 Male Protagonists
2010-05-18 Character Names
2010-05-11 Stealth
2010-05-04 Silent Hill: Shattered Memories
2010-04-27 Videogames as Art
2010-04-20 Revenge
2010-04-13 Kratos
2010-04-06 Yahtzee vs. the JRPG
2010-03-30 Betrayal
2010-03-16 On Audio Logs
2010-03-09 Interactivity
2010-03-02 Dante’s Inferno
2010-02-23 Connectivity
2010-02-16 Goth Mercenaries
2010-02-09 Space, Flying and Space Flying
2010-02-02 Character Design
2010-01-26 Darksiders
2010-01-19 Role-Playing Games
2010-01-12 Best of 2009
2010-01-05 On Nazis
2009-12-22 Demon’s Souls
2009-12-15 On Remakes and Nostalgia
2009-12-08 On His Voice
2009-12-01 On Multiplayer
2009-11-24 On Dialogue Menus
2009-11-18 Uncharted 2
2009-11-10 Guitar Hero: Rock Opera
2009-11-03 A Study of Tim Schafer
2009-10-27 Mario & Luigi
2009-10-20 Wet
2009-10-13 Scribblenauts
2009-10-06 On RPG Elements
2009-09-25 On the Left 4 Dead Ban
2009-09-18 Supersoldiers
2009-09-11 On Generic Games
2009-09-04 On Sequels
2009-08-28 ‘Splosion Man
2009-08-21 Silent Hill 2
2009-08-14 The Conduit
2009-08-07 Call of Juarez: Bound in Blood
2009-07-31 Wii Sports Resort
2009-07-24 Red Faction: Guerilla
2009-07-17 Overlord 2
2009-07-03 Yahtzee’s Prototype vs. InFamous Challenge